Search "GTA 6 system requirements" and you'll find dozens of articles confidently listing exact CPUs, GPUs and RAM figures. Almost none of them are official. Before getting into any numbers, here is the fact that matters more than all of them combined: Rockstar has not announced a PC version of GTA 6, let alone published specs for one. Everything in this article is informed prediction, not confirmed fact, and we've labelled it that way throughout.
The Fact That Gets Buried
GTA 6 launches November 19, 2026 on PlayStation 5 and Xbox Series X|S only. No PC release date, storefront, or pricing has been confirmed, and Take-Two's official communications make no mention of system requirements because there is no PC version to spec out yet. Based on Rockstar's history with GTA 5 and Red Dead Redemption 2, a PC release likely lands sometime in 2027, with official requirements typically arriving only a few weeks to a couple of months before that PC launch.
That means anyone publishing definitive GTA 6 PC specs right now is working from inference, not insider information. Some predictions lean on outdated 2025 estimates that haven't been revised since the console hardware fully crystallised; others are built around current 2026 GPU and CPU generations. The two camps disagree by an entire hardware generation, which is exactly why you'll see wildly different numbers across the web.
What We Can Actually Infer
The one solid anchor point is the console hardware itself. PS5 and Xbox Series X|S both run on a custom AMD chip pairing a Zen 2 CPU with an RDNA 2 GPU, backed by 16GB of shared GDDR6 memory and a custom high-speed NVMe SSD built for fast asset streaming. Whatever GTA 6 demands on console today is the floor a PC port would need to clear, plus overhead for the less efficient, more varied hardware mix PC games have to support.
Rockstar's own pattern with GTA 5 and Red Dead Redemption 2 also tells us the PC version, whenever it arrives, typically ships with extras the console versions don't get: uncapped framerates, higher-resolution textures, longer draw distances, and settings menus deep enough to scale from low-end laptops to high-end desktops. That flexibility is exactly why minimum and recommended specs tend to sit well above what the console hardware alone would suggest.
No mainline GTA has ever shipped PC specs before the PC version had a release date
Predicted Specs, By Tier
The figures below aren't from any single source. They're a synthesis of where independent hardware analysts currently land once you discount the outlier estimates on either end. Treat them as a reasonable planning range, not a shopping list.
Predicted Minimum (1080p, Low-Medium, 30fps)
- CPU: Ryzen 5 3600 / Intel Core i5-10400 class
- GPU: RTX 3060 / RX 6600 class, 8GB VRAM
- RAM: 16GB
- Storage: NVMe SSD required, ~150GB free space
Predicted Recommended (1080p–1440p, High, 60fps)
- CPU: 8-core, Ryzen 7000-series / Core i7 class
- GPU: RTX 4070 / RX 7800 XT class, 12GB VRAM
- RAM: 32GB
- Storage: NVMe SSD required, ~150GB free space
For a 4K, max-settings build, most current analysis converges around an RTX 5080-class GPU or better, an 8-core CPU with large cache (AMD's X3D chips are the favourite pick), and 32GB of RAM, with DLSS or FSR upscaling doing real work to hold 60fps. None of this is confirmed, but it lines up with how every recent Rockstar PC port has scaled relative to its console baseline.
The One Hardware Rule That's Not in Doubt
Whatever the exact numbers turn out to be, one prediction is close to certain: an NVMe SSD won't be optional. Console-generation open worlds, GTA 6 included, lean on fast asset streaming to keep the world loading in as you drive through it. A traditional hard drive simply can't feed data quickly enough to keep up, and Rockstar has trended toward making fast storage a hard requirement rather than a recommendation in its recent titles.
When Real Numbers Will Show Up
Don't expect anything official soon. Rockstar's pattern is to stay completely silent on PC specs until a PC release date exists, then publish requirements shortly before that version actually launches. Until Rockstar names a PC release window, every spec sheet, including the one above, is a prediction built on console hardware and past Rockstar ports, not a confirmed Rockstar document. We'll update this guide the moment that changes.